主要的关联属性USEBONUSPOINT1→1代表的就是对应的属性,由1——13
QF脚本[@PlayLevelUp]里添加生成自定义变量
#if
#act
CalcVarHUMANSHUXING+1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7提示:升级增加1属性点,当前属性点总数是<$HUMAN(SHUXING)>点!
自定义变量就要自己去添加了不做过多解释
[@main]
属性强化大师\
亲爱的<$USERNAME>:每升1级可以增加1点额外属性!\
<查看属性点/@查看属性点><属性点介绍/@介绍>\
<强化攻击/@强化攻击><强化魔法/@强化魔法><强化道术/@强化道术>\
<强化防御/@强化防御><强化魔防/@强化魔防><强化准确/@强化准确>\
<强化HP/@强化HP><强化MP/@强化MP><强化敏捷/@强化敏捷>\
<查看属性点/@查看属性点>\
<关闭对话/@exit>\
[hide=d10][@强化攻击]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT1+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7物理攻击增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化魔法]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT2+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7魔法攻击增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化道术]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT3+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7道术攻击增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化防御]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT11+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7物理防御增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化魔防]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT13+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7魔法防御增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化HP]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT6+20
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7最大生命值增加20点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化MP]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT7+10
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7最大法力值增加10点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化准确]
#if
CHECKVARHUMANSHUXING>5
#ACT
USEBONUSPOINT8+1
CalcVarHUMANSHUXING-5
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7准确增加1点
#ELSEACT
SENDMSG7你的属性点不足5点
break
[@强化敏捷]
#if
CHECKVARHUMANSHUXING>5
#ACT
USEBONUSPOINT9+1
CalcVarHUMANSHUXING-5
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7敏捷增加1点
#ELSEACT
SENDMSG7你的属性点不足5点
break
[@查看属性点]
#if
CHECKVARHUMANSHUXING>0
#ACT
MessageBox当前属性点总数是<$HUMAN(SHUXING)>点
#ELSEACT
MessageBox当前属性点总数是<$HUMAN(SHUXING)>点
break
[@介绍]
#if
#ACT
MessageBox1属性点强化20点生命值\
MessageBox1属性点强化10点法力值\
MessageBox1属性点强化1点物理攻击(无法同时强化攻击上限和下限)\
MessageBox1属性点强化1点魔法攻击(无法同时魔法攻击上限和下限)\
MessageBox1属性点强化1点道术攻击(无法同时道术攻击上限和下限)\
MessageBox1属性点强化1点物理防御上限\
MessageBox1属性点强化1点魔法防御上限\
MessageBox5属性点强化1点准确\
MessageBox5属性点强化1点敏捷\
QF脚本[@PlayLevelUp]里添加生成自定义变量
#if
#act
CalcVarHUMANSHUXING+1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7提示:升级增加1属性点,当前属性点总数是<$HUMAN(SHUXING)>点!
自定义变量就要自己去添加了不做过多解释
[@main]
属性强化大师\
亲爱的<$USERNAME>:每升1级可以增加1点额外属性!\
<查看属性点/@查看属性点><属性点介绍/@介绍>\
<强化攻击/@强化攻击><强化魔法/@强化魔法><强化道术/@强化道术>\
<强化防御/@强化防御><强化魔防/@强化魔防><强化准确/@强化准确>\
<强化HP/@强化HP><强化MP/@强化MP><强化敏捷/@强化敏捷>\
<查看属性点/@查看属性点>\
<关闭对话/@exit>\
[hide=d10][@强化攻击]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT1+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7物理攻击增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化魔法]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT2+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7魔法攻击增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化道术]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT3+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7道术攻击增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化防御]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT11+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7物理防御增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化魔防]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT13+1
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7魔法防御增加1点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化HP]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT6+20
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7最大生命值增加20点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化MP]
#if
CHECKVARHUMANSHUXING>0
#ACT
USEBONUSPOINT7+10
CalcVarHUMANSHUXING-1
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7最大法力值增加10点
#ELSEACT
SENDMSG7你的属性点为0
break
[@强化准确]
#if
CHECKVARHUMANSHUXING>5
#ACT
USEBONUSPOINT8+1
CalcVarHUMANSHUXING-5
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7准确增加1点
#ELSEACT
SENDMSG7你的属性点不足5点
break
[@强化敏捷]
#if
CHECKVARHUMANSHUXING>5
#ACT
USEBONUSPOINT9+1
CalcVarHUMANSHUXING-5
SaveVarHUMANSHUXING..\QuestDiary\属性\升级属性.txt
SENDMSG7当前属性点总数是<$HUMAN(SHUXING)>点
SENDMSG7敏捷增加1点
#ELSEACT
SENDMSG7你的属性点不足5点
break
[@查看属性点]
#if
CHECKVARHUMANSHUXING>0
#ACT
MessageBox当前属性点总数是<$HUMAN(SHUXING)>点
#ELSEACT
MessageBox当前属性点总数是<$HUMAN(SHUXING)>点
break
[@介绍]
#if
#ACT
MessageBox1属性点强化20点生命值\
MessageBox1属性点强化10点法力值\
MessageBox1属性点强化1点物理攻击(无法同时强化攻击上限和下限)\
MessageBox1属性点强化1点魔法攻击(无法同时魔法攻击上限和下限)\
MessageBox1属性点强化1点道术攻击(无法同时道术攻击上限和下限)\
MessageBox1属性点强化1点物理防御上限\
MessageBox1属性点强化1点魔法防御上限\
MessageBox5属性点强化1点准确\
MessageBox5属性点强化1点敏捷\

