机器人脚本内容:
\Robot_def\AutoRunRobot.txt
#AutoRunNPCSEC1@清理修真变量
\Robot_def\RobotManage.txt
[@清理修真变量]
#IF
#Act
Gmexecute开始提问@清修真复活
break
=============================================
QF添加内容:
[@PlayDie]
#IF
KILLBYHUM
#ACT
SetOnTimer251
GuildNoticeMsg1515玩家【<$KILLER>】在:%m(%x:%y)把【<$USERNAME>】干掉了!
#ELSEACT
SENDMSG1怪物【<$MONKILLER>】在:%m(%x:%y)把【<$USERNAME>】分尸了!
#IF
CHECKCURRTARGETRACE=0
#ACT
goto@原地复活
SENDMSG6你被人物【<$CURRRTARGETNAME>】杀死了255249
BREAK
#IF
#ACT
goto@原地复活
SENDMSG6你被怪物【<$CURRRTARGETNAME>】杀死了255249
BREAK
=============================================
[@原地复活]
#IF
checkitemw无上裁决1
CHECKVARHUMAN复活=0
#act
PLAYEFFECT补丁491141120;补丁可以自定义
REALIVE
ChangeModeEx11
CALCVARHUMAN复活+13
SAVEVARHUMAN复活..\QuestDiary\修真数据\修真变量.txt
SendCenterMsg253252★<$USERNAME>★的无上裁决★★触发原地复活★站起来接着撸★14
=============================================
QM内容添加:
[@login]
#if
checklevelex>0
#act
VARIntegerHUMAN复活
LOADVARHUMAN复活..\QuestDiary\修真数据\修真变量.txt
[@清修真复活]
#if
CHECKVARHUMAN复活>0
#ACT
CALCVARHUMAN复活-1
SAVEVARHUMAN复活..\QuestDiary\修真数据\修真变量.txt
break
\Robot_def\AutoRunRobot.txt
#AutoRunNPCSEC1@清理修真变量
\Robot_def\RobotManage.txt
[@清理修真变量]
#IF
#Act
Gmexecute开始提问@清修真复活
break
=============================================
QF添加内容:
[@PlayDie]
#IF
KILLBYHUM
#ACT
SetOnTimer251
GuildNoticeMsg1515玩家【<$KILLER>】在:%m(%x:%y)把【<$USERNAME>】干掉了!
#ELSEACT
SENDMSG1怪物【<$MONKILLER>】在:%m(%x:%y)把【<$USERNAME>】分尸了!
#IF
CHECKCURRTARGETRACE=0
#ACT
goto@原地复活
SENDMSG6你被人物【<$CURRRTARGETNAME>】杀死了255249
BREAK
#IF
#ACT
goto@原地复活
SENDMSG6你被怪物【<$CURRRTARGETNAME>】杀死了255249
BREAK
=============================================
[@原地复活]
#IF
checkitemw无上裁决1
CHECKVARHUMAN复活=0
#act
PLAYEFFECT补丁491141120;补丁可以自定义
REALIVE
ChangeModeEx11
CALCVARHUMAN复活+13
SAVEVARHUMAN复活..\QuestDiary\修真数据\修真变量.txt
SendCenterMsg253252★<$USERNAME>★的无上裁决★★触发原地复活★站起来接着撸★14
=============================================
QM内容添加:
[@login]
#if
checklevelex>0
#act
VARIntegerHUMAN复活
LOADVARHUMAN复活..\QuestDiary\修真数据\修真变量.txt
[@清修真复活]
#if
CHECKVARHUMAN复活>0
#ACT
CALCVARHUMAN复活-1
SAVEVARHUMAN复活..\QuestDiary\修真数据\修真变量.txt
break

