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新开传奇召唤魔宠师全明文文件

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新开传奇召唤魔宠师全明文文件
[@main]



#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@宠物1><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\\


\<佩带兽牌后人物自动学习.魔宠召唤术.在技能拦里设置.可召唤指定战宠/FCOLOR=150>\\

\<兽牌可升级.升级后的兽牌威力大大增加.同时召唤出来的战宠威力也增加/FCOLOR=9>\
\<兽牌如何升级.在高级区域地图内可爆出宠物丹.可用于兽牌的升级....../FCOLOR=22>\\

\<低级战宠如何升到高级战宠?/FCOLOR=151><兽牌满级之后加血龙木材料就可进化至/FCOLOR=22>\
\<高级的战宠/FCOLOR=151><血龙木材料在古魔禁区.及神墓之塔内获得/FCOLOR=22>



[@宠物1]


#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/FCOLOR=19><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:227:6:150:40:20:0:0><ITEMBOX:1:2:58:80:25:42:42:2862:70#放入啸风神狮牌^103#宠物升级需要-【宠物丹】>\\\


\←←请将【啸风神狮牌】放入框内...




[@ItemIntoBox1]

#IF
NOTEQUAL<$BOXITEM[1].NAME>啸风神狮牌
#ACT
ReturnBoxItem1
MESSAGEBOX请放入[啸风神狮牌]令牌.....
BREAK


#IF
EQUAL<$BOXITEM[1].UPGRADECOUNT>40
#ACT
MOVS78当前等级:★★★★
MOVS79进化方向:狂暴魔熊
MOVS83血龙木
MOVN831
MOVS84<Img:102:2:5:0/@宠物1ab>
GOTO@宠物1b
BREAK





#IF
EQUAL<$BOXITEM[1].UPGRADECOUNT>30
#ACT
MOVS78最高可升:★★★★
MOVS79当前升级:★★★★
MOVS80宠物属性:宠物防御+30%.破防+30%
MOVS81令牌属性:攻魔道+5.生命+300
MOVS82其它属性:毒素攻击
MOVS83宠物丹
MOVN8310
MOVS84<Img:103:2:5:0/@宠物1aa>
MOVN845
MOVN85300
MOVN86-1
MOVN870
MOVN8840
GOTO@宠物1a
BREAK

#IF
EQUAL<$BOXITEM[1].UPGRADECOUNT>20
#ACT
MOVS78最高可升:★★★★
MOVS79当前升级:★★★
MOVS80宠物属性:宠物防御+20%.破防+20%
MOVS81令牌属性:攻魔道+3.生命+200
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN836
MOVS84<Img:103:2:5:0/@宠物1aa>
MOVN843
MOVN85200
MOVN86-1
MOVN870
MOVN8830
GOTO@宠物1a
BREAK

#IF
EQUAL<$BOXITEM[1].UPGRADECOUNT>10
#ACT
MOVS78最高可升:★★★★
MOVS79当前升级:★★
MOVS80宠物属性:宠物防御+15%.破防+15%
MOVS81令牌属性:攻魔道+2.生命+100
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN834
MOVS84<Img:103:2:5:0/@宠物1aa>
MOVN842
MOVN85100
MOVN86-1
MOVN870
MOVN8820
GOTO@宠物1a
BREAK

#IF
EQUAL<$BOXITEM[1].UPGRADECOUNT>0
#ACT
MOVS78最高可升:★★★★
MOVS79当前升级:★
MOVS80宠物属性:宠物防御+10%.破防+10%
MOVS81令牌属性:攻魔道+1.生命+50
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN832
MOVS84<Img:103:2:5:0/@宠物1aa>
MOVN841
MOVN8550
MOVN86-1
MOVN870
MOVN8810
GOTO@宠物1a
BREAK









[@宠物1a]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/FCOLOR=19><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:227:6:150:40:20:0:0><ITEMBOX:1:2:58:80:25:42:42:2862:70#放入啸风神狮牌^103#宠物升级需要-【宠物丹】>\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{<$STR(S80)>/FCOLOR=132}\
\{<$STR(S81)>/FCOLOR=94}\
\{<$STR(S82)>/FCOLOR=146}\
\{所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\<$STR(S84)>\



[@宠物1aa]
#IF
NOTEQUAL<$BOXITEM[1].NAME>啸风神狮牌
#ACT
MESSAGEBOX请放入[啸风神狮牌]令牌.....
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
;============================================================
SetUpgradeItem1
CHANGEITEMADDVALUE-12=<$STR(N84)>
CHANGEITEMADDVALUE-13=<$STR(N84)>
CHANGEITEMADDVALUE-14=<$STR(N84)>
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>
ChangeItemUpgradeCount-1=<$STR(N88)>

CHANGECUSTOMITEMTEXT-1[宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR-1151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL-1016
;====================================绑定生命
CHANGECUSTOMITEMABIL-1030
;====================================不显示百分比
CHANGECUSTOMITEMVALUE-10=<$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL-100253
;====================================修改第一属性颜色
UpDateBoxItem1
SendCenterMsg22151ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[1].NAME>]升级成功.宠物和主人属性得到加强.110
GOTO@ItemIntoBox1
break






[@宠物1B]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/FCOLOR=19><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:227:6:150:40:20:0:0><ITEMBOX:1:2:58:80:25:42:42:2862:70#放入啸风神狮牌^103#宠物升级需要-【宠物丹】>\\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\<$STR(S84)>\





[@宠物1ab]
#IF
NOTEQUAL<$BOXITEM[1].NAME>啸风神狮牌
#ACT
MESSAGEBOX请放入[啸风神狮牌]令牌.....
BREAK
#IF
NOTEQUAL<$BOXITEM[1].UPGRADECOUNT>40
#ACT
MESSAGEBOX对不起.需要4星的[<$BOXITEM[1].NAME>]才能进化到高级宠物
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
DELBOXITEM1
GIVE狂暴魔熊牌1
SendCenterMsg0146ゅ≈消息≈ゅ∶[<$USERNAME>]将[啸风神狮牌]进化至[狂暴魔熊牌].18
SendCenterMsg022ゅ≈消息≈ゅ∶[<$USERNAME>]将[啸风神狮牌]进化至[狂暴魔熊牌].19










[@宠物2]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/FCOLOR=19><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:203:6:150:40:20:0:0><ITEMBOX:2:2:58:46:25:42:42:2862:70#放入狂暴魔熊牌^103#宠物升级需要-【宠物丹】>\\\


\←←请将【狂暴魔熊牌】放入框内...




[@ItemIntoBox2]
#IF
NOTEQUAL<$BOXITEM[2].NAME>狂暴魔熊牌
#ACT
ReturnBoxItem2
MESSAGEBOX请放入[狂暴魔熊牌]令牌.....
BREAK

#IF
EQUAL<$BOXITEM[2].UPGRADECOUNT>50
#ACT
MOVS78当前等级:★★★★★
MOVS79进化方向:异火精灵兽
MOVS83血龙木
MOVN833
MOVS84<Img:102:2:5:0/@宠物2ab>
GOTO@宠物2b
BREAK

#IF
EQUAL<$BOXITEM[2].UPGRADECOUNT>40
#ACT
MOVS78最高可升:★★★★★
MOVS79当前升级:★★★★★
MOVS80宠物属性:宠物防御+40%.破防+40%
MOVS81令牌属性:攻魔道+8.生命+600
MOVS82其它属性:毒素攻击
MOVS83宠物丹
MOVN8320
MOVS84<Img:103:2:5:0/@宠物2aa>
MOVN848
MOVN85600
MOVN86-1
MOVN870
MOVN8850
GOTO@宠物2a
BREAK


#IF
EQUAL<$BOXITEM[2].UPGRADECOUNT>30
#ACT
MOVS78最高可升:★★★★★
MOVS79当前升级:★★★★
MOVS80宠物属性:宠物防御+30%.破防+30%
MOVS81令牌属性:攻魔道+6.生命+400
MOVS82其它属性:毒素攻击
MOVS83宠物丹
MOVN8314
MOVS84<Img:103:2:5:0/@宠物2aa>
MOVN846
MOVN85400
MOVN86-1
MOVN870
MOVN8840
GOTO@宠物2a
BREAK

#IF
EQUAL<$BOXITEM[2].UPGRADECOUNT>20
#ACT
MOVS78最高可升:★★★★★
MOVS79当前升级:★★★
MOVS80宠物属性:宠物防御+20%.破防+20%
MOVS81令牌属性:攻魔道+4.生命+300
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8311
MOVS84<Img:103:2:5:0/@宠物2aa>
MOVN844
MOVN85300
MOVN86-1
MOVN870
MOVN8830
GOTO@宠物2a
BREAK


#IF
EQUAL<$BOXITEM[2].UPGRADECOUNT>10
#ACT
MOVS78最高可升:★★★★★
MOVS79当前升级:★★
MOVS80宠物属性:宠物防御+15%.破防+15%
MOVS81令牌属性:攻魔道+3.生命+200
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN838
MOVS84<Img:103:2:5:0/@宠物2aa>
MOVN843
MOVN85200
MOVN86-1
MOVN870
MOVN8820
GOTO@宠物2a
BREAK

#IF
EQUAL<$BOXITEM[2].UPGRADECOUNT>0
#ACT
MOVS78最高可升:★★★★★
MOVS79当前升级:★
MOVS80宠物属性:宠物防御+10%.破防+10%
MOVS81令牌属性:攻魔道+2.生命+100
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN835
MOVS84<Img:103:2:5:0/@宠物2aa>
MOVN842
MOVN85100
MOVN86-1
MOVN870
MOVN8810
GOTO@宠物2a
BREAK









[@宠物2a]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/FCOLOR=19><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:203:6:150:40:20:0:0><ITEMBOX:2:2:58:46:25:42:42:2862:70#放入狂暴魔熊牌^103#宠物升级需要-【宠物丹】>\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{<$STR(S80)>/FCOLOR=132}\
\{<$STR(S81)>/FCOLOR=94}\
\{<$STR(S82)>/FCOLOR=146}\
\{所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\<$STR(S84)>\



[@宠物2aa]
#IF
NOTEQUAL<$BOXITEM[2].NAME>狂暴魔熊牌
#ACT
MESSAGEBOX请放入[狂暴魔熊牌]令牌.....
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
;============================================================
SetUpgradeItem2
CHANGEITEMADDVALUE-12=<$STR(N84)>
CHANGEITEMADDVALUE-13=<$STR(N84)>
CHANGEITEMADDVALUE-14=<$STR(N84)>
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>
ChangeItemUpgradeCount-1=<$STR(N88)>

CHANGECUSTOMITEMTEXT-1[宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR-1151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL-1016
;====================================绑定生命
CHANGECUSTOMITEMABIL-1030
;====================================不显示百分比
CHANGECUSTOMITEMVALUE-10=<$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL-100253
;====================================修改第一属性颜色
UpDateBoxItem2
SendCenterMsg22151ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[2].NAME>]升级成功.宠物和主人属性得到加强.110
GOTO@ItemIntoBox2
break






[@宠物2B]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/FCOLOR=19><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:203:6:150:40:20:0:0><ITEMBOX:2:2:58:46:25:42:42:2862:70#放入狂暴魔熊牌^103#宠物升级需要-【宠物丹】>\\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\<$STR(S84)>\





[@宠物2ab]
#IF
NOTEQUAL<$BOXITEM[2].NAME>狂暴魔熊牌
#ACT
MESSAGEBOX请放入[狂暴魔熊牌]令牌.....
BREAK
#IF
NOTEQUAL<$BOXITEM[2].UPGRADECOUNT>50
#ACT
MESSAGEBOX对不起.需要5星的[<$BOXITEM[2].NAME>]才能进化到高级宠物
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
DELBOXITEM2
GIVE异火兽牌1
SendCenterMsg0146ゅ≈消息≈ゅ∶[<$USERNAME>]将[狂暴魔熊牌]进化至[异火兽牌].18
SendCenterMsg022ゅ≈消息≈ゅ∶[<$USERNAME>]将[狂暴魔熊牌]进化至[异火兽牌].19




[@宠物3]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/FCOLOR=19>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:215:6:150:20:20:0:0><ITEMBOX:3:2:58:30:25:42:42:2862:70#放入异火兽牌^103#宠物升级需要-【宠物丹】>\\\


\←←请将【异火兽牌】放入框内...




[@ItemIntoBox3]
#IF
NOTEQUAL<$BOXITEM[3].NAME>异火兽牌
#ACT
ReturnBoxItem3
MESSAGEBOX请放入[异火兽牌]令牌.....
BREAK


#IF
EQUAL<$BOXITEM[3].UPGRADECOUNT>60
#ACT
MOVS78当前等级:★★★★★★
MOVS79进化方向:沧澜冰晶兽
MOVS83血龙木
MOVN838
MOVS84<Img:102:2:5:0/@宠物3ab>
GOTO@宠物3b
BREAK





#IF
EQUAL<$BOXITEM[3].UPGRADECOUNT>50
#ACT
MOVS78最高可升:★★★★★★
MOVS79当前升级:★★★★★★
MOVS80宠物属性:宠物防御+50%.破防+50%
MOVS81令牌属性:攻魔道+13.生命+1200
MOVS82其它属性:元素随机+1%
MOVS83宠物丹
MOVN8330
MOVS84<Img:103:2:5:0/@宠物3aa>
MOVN8413
MOVN851200
MOVRN868
MOVN871
MOVN8860
GOTO@宠物3a
BREAK


#IF
EQUAL<$BOXITEM[3].UPGRADECOUNT>40
#ACT
MOVS78最高可升:★★★★★★
MOVS79当前升级:★★★★★
MOVS80宠物属性:宠物防御+40%.破防+40%
MOVS81令牌属性:攻魔道+11.生命+1000
MOVS82其它属性:随机元素+1%
MOVS83宠物丹
MOVN8325
MOVS84<Img:103:2:5:0/@宠物3aa>
MOVN8411
MOVN851000
MOVRN868
MOVN871
MOVN8850
GOTO@宠物3a
BREAK


#IF
EQUAL<$BOXITEM[3].UPGRADECOUNT>30
#ACT
MOVS78最高可升:★★★★★★
MOVS79当前升级:★★★★
MOVS80宠物属性:宠物防御+30%.破防+30%
MOVS81令牌属性:攻魔道+9.生命+800
MOVS82其它属性:毒素攻击
MOVS83宠物丹
MOVN8320
MOVS84<Img:103:2:5:0/@宠物3aa>
MOVN849
MOVN85800
MOVN86-1
MOVN870
MOVN8840
GOTO@宠物3a
BREAK

#IF
EQUAL<$BOXITEM[3].UPGRADECOUNT>20
#ACT
MOVS78最高可升:★★★★★★
MOVS79当前升级:★★★
MOVS80宠物属性:宠物防御+20%.破防+20%
MOVS81令牌属性:攻魔道+7.生命+600
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8315
MOVS84<Img:103:2:5:0/@宠物3aa>
MOVN847
MOVN85600
MOVN86-1
MOVN870
MOVN8830
GOTO@宠物3a
BREAK


#IF
EQUAL<$BOXITEM[3].UPGRADECOUNT>10
#ACT
MOVS78最高可升:★★★★★★
MOVS79当前升级:★★
MOVS80宠物属性:宠物防御+15%.破防+15%
MOVS81令牌属性:攻魔道+5.生命+400
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8310
MOVS84<Img:103:2:5:0/@宠物3aa>
MOVN845
MOVN85400
MOVN86-1
MOVN870
MOVN8820
GOTO@宠物3a
BREAK


#IF
EQUAL<$BOXITEM[3].UPGRADECOUNT>0
#ACT
MOVS78最高可升:★★★★★★
MOVS79当前升级:★
MOVS80宠物属性:宠物防御+10%.破防+10%
MOVS81令牌属性:攻魔道+3.生命+200
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN838
MOVS84<Img:103:2:5:0/@宠物3aa>
MOVN843
MOVN85200
MOVN86-1
MOVN870
MOVN8810
GOTO@宠物3a
BREAK









[@宠物3a]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/FCOLOR=19>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:215:6:150:20:20:0:0><ITEMBOX:3:2:58:30:25:42:42:2862:70#放入异火兽牌^103#宠物升级需要-【宠物丹】>\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{<$STR(S80)>/FCOLOR=132}\
\{<$STR(S81)>/FCOLOR=94}\
\{<$STR(S82)>/FCOLOR=146}\
\{所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\<$STR(S84)>\



[@宠物3aa]
#IF
NOTEQUAL<$BOXITEM[3].NAME>异火兽牌
#ACT
MESSAGEBOX请放入[异火兽牌]令牌.....
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
;============================================================
SetUpgradeItem3
CHANGEITEMADDVALUE-12=<$STR(N84)>
CHANGEITEMADDVALUE-13=<$STR(N84)>
CHANGEITEMADDVALUE-14=<$STR(N84)>
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>
ChangeItemUpgradeCount-1=<$STR(N88)>

CHANGECUSTOMITEMTEXT-1[宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR-1151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL-1016
;====================================绑定生命
CHANGECUSTOMITEMABIL-1030
;====================================不显示百分比
CHANGECUSTOMITEMVALUE-10=<$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL-100253
;====================================修改第一属性颜色
UpDateBoxItem3
SendCenterMsg22151ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[3].NAME>]升级成功.宠物和主人属性得到加强.110
GOTO@ItemIntoBox3
break






[@宠物3B]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/FCOLOR=19>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:215:6:150:20:20:0:0><ITEMBOX:3:2:58:30:25:42:42:2862:70#放入异火兽牌^103#宠物升级需要-【宠物丹】>\\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\<$STR(S84)>\





[@宠物3ab]
#IF
NOTEQUAL<$BOXITEM[3].NAME>异火兽牌
#ACT
MESSAGEBOX请放入[异火兽牌]令牌.....
BREAK
#IF
NOTEQUAL<$BOXITEM[3].UPGRADECOUNT>60
#ACT
MESSAGEBOX对不起.需要6星的[<$BOXITEM[3].NAME>]才能进化到高级宠物
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
DELBOXITEM3
GIVE冰晶兽牌1
SendCenterMsg0146ゅ≈消息≈ゅ∶[<$USERNAME>]将[异火兽牌]进化至[冰晶兽牌].18
SendCenterMsg022ゅ≈消息≈ゅ∶[<$USERNAME>]将[异火兽牌]进化至[冰晶兽牌].19







[@宠物4]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/FCOLOR=19><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:197:6:150:15:5:0:0><ITEMBOX:4:2:58:-10:25:42:42:2862:70#放入冰晶兽牌^103#宠物升级需要-【宠物丹】>\\\


\←←请将【冰晶兽牌】放入框内...




[@ItemIntoBox4]
#IF
NOTEQUAL<$BOXITEM[4].NAME>冰晶兽牌
#ACT
ReturnBoxItem4
MESSAGEBOX请放入[冰晶兽牌]令牌.....
BREAK



#IF
EQUAL<$BOXITEM[4].UPGRADECOUNT>70
#ACT
MOVS78当前等级:★★★★★★★
MOVS79进化方向:紫雷流云豹
MOVS83血龙木
MOVN8312
MOVS84<Img:102:2:5:0/@宠物4ab>
GOTO@宠物4b
BREAK






#IF
EQUAL<$BOXITEM[4].UPGRADECOUNT>60
#ACT
MOVS78最高可升:★★★★★★★
MOVS79当前升级:★★★★★★★
MOVS80宠物属性:宠物防御+60%.破防+60%
MOVS81令牌属性:攻魔道+17.生命+1500
MOVS82其它属性:元素随机+2%
MOVS83宠物丹
MOVN8340
MOVS84<Img:103:2:5:0/@宠物4aa>
MOVN8417
MOVN851500
MOVRN868
MOVN872
MOVN8870
GOTO@宠物4a
BREAK


#IF
EQUAL<$BOXITEM[4].UPGRADECOUNT>50
#ACT
MOVS78最高可升:★★★★★★★
MOVS79当前升级:★★★★★★
MOVS80宠物属性:宠物防御+50%.破防+50%
MOVS81令牌属性:攻魔道+15.生命+1300
MOVS82其它属性:元素随机+1%
MOVS83宠物丹
MOVN8335
MOVS84<Img:103:2:5:0/@宠物4aa>
MOVN8415
MOVN851300
MOVRN868
MOVN871
MOVN8860
GOTO@宠物4a
BREAK


#IF
EQUAL<$BOXITEM[4].UPGRADECOUNT>40
#ACT
MOVS78最高可升:★★★★★★★
MOVS79当前升级:★★★★★
MOVS80宠物属性:宠物防御+40%.破防+40%
MOVS81令牌属性:攻魔道+13.生命+1100
MOVS82其它属性:随机元素+1%
MOVS83宠物丹
MOVN8330
MOVS84<Img:103:2:5:0/@宠物4aa>
MOVN8413
MOVN851100
MOVRN868
MOVN871
MOVN8850
GOTO@宠物4a
BREAK


#IF
EQUAL<$BOXITEM[4].UPGRADECOUNT>30
#ACT
MOVS78最高可升:★★★★★★★
MOVS79当前升级:★★★★
MOVS80宠物属性:宠物防御+30%.破防+30%
MOVS81令牌属性:攻魔道+11.生命+900
MOVS82其它属性:毒素攻击
MOVS83宠物丹
MOVN8325
MOVS84<Img:103:2:5:0/@宠物4aa>
MOVN8411
MOVN85900
MOVN86-1
MOVN870
MOVN8840
GOTO@宠物4a
BREAK

#IF
EQUAL<$BOXITEM[4].UPGRADECOUNT>20
#ACT
MOVS78最高可升:★★★★★★★
MOVS79当前升级:★★★
MOVS80宠物属性:宠物防御+20%.破防+20%
MOVS81令牌属性:攻魔道+9.生命+700
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8320
MOVS84<Img:103:2:5:0/@宠物4aa>
MOVN849
MOVN85700
MOVN86-1
MOVN870
MOVN8830
GOTO@宠物4a
BREAK


#IF
EQUAL<$BOXITEM[4].UPGRADECOUNT>10
#ACT
MOVS78最高可升:★★★★★★★
MOVS79当前升级:★★
MOVS80宠物属性:宠物防御+15%.破防+15%
MOVS81令牌属性:攻魔道+7.生命+500
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8315
MOVS84<Img:103:2:5:0/@宠物4aa>
MOVN847
MOVN85500
MOVN86-1
MOVN870
MOVN8820
GOTO@宠物4a
BREAK


#IF
EQUAL<$BOXITEM[4].UPGRADECOUNT>0
#ACT
MOVS78最高可升:★★★★★★★
MOVS79当前升级:★
MOVS80宠物属性:宠物防御+10%.破防+10%
MOVS81令牌属性:攻魔道+5.生命+300
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8310
MOVS84<Img:103:2:5:0/@宠物4aa>
MOVN845
MOVN85300
MOVN86-1
MOVN870
MOVN8810
GOTO@宠物4a
BREAK









[@宠物4a]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/FCOLOR=19><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:197:6:150:15:5:0:0><ITEMBOX:4:2:58:-10:25:42:42:2862:70#放入冰晶兽牌^103#宠物升级需要-【宠物丹】>\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{<$STR(S80)>/FCOLOR=132}\
\{<$STR(S81)>/FCOLOR=94}\
\{<$STR(S82)>/FCOLOR=146}\
\{所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\<$STR(S84)>\



[@宠物4aa]
#IF
NOTEQUAL<$BOXITEM[4].NAME>冰晶兽牌
#ACT
MESSAGEBOX请放入[冰晶兽牌]令牌.....
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
;============================================================
SetUpgradeItem4
CHANGEITEMADDVALUE-12=<$STR(N84)>
CHANGEITEMADDVALUE-13=<$STR(N84)>
CHANGEITEMADDVALUE-14=<$STR(N84)>
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>
ChangeItemUpgradeCount-1=<$STR(N88)>

CHANGECUSTOMITEMTEXT-1[宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR-1151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL-1016
;====================================绑定生命
CHANGECUSTOMITEMABIL-1030
;====================================不显示百分比
CHANGECUSTOMITEMVALUE-10=<$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL-100253
;====================================修改第一属性颜色
UpDateBoxItem4
SendCenterMsg22151ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[4].NAME>]升级成功.宠物和主人属性得到加强.110
GOTO@ItemIntoBox4
break






[@宠物4B]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/FCOLOR=19><紫雷流云豹/@宠物5><天澜神兽/@宠物6>\

\<PlayImg:3:197:6:150:15:5:0:0><ITEMBOX:4:2:58:-10:25:42:42:2862:70#放入冰晶兽牌^103#宠物升级需要-【宠物丹】>\\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\<$STR(S84)>\





[@宠物4ab]
#IF
NOTEQUAL<$BOXITEM[4].NAME>冰晶兽牌
#ACT
MESSAGEBOX请放入[冰晶兽牌]令牌.....
BREAK
#IF
NOTEQUAL<$BOXITEM[4].UPGRADECOUNT>70
#ACT
MESSAGEBOX对不起.需要7星的[<$BOXITEM[4].NAME>]才能进化到高级宠物
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
DELBOXITEM4
GIVE流云豹牌1
SendCenterMsg0146ゅ≈消息≈ゅ∶[<$USERNAME>]将[冰晶兽牌]进化至[流云豹牌].18
SendCenterMsg022ゅ≈消息≈ゅ∶[<$USERNAME>]将[冰晶兽牌]进化至[流云豹牌].19










[@宠物5]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/FCOLOR=19><天澜神兽/@宠物6>\

\<PlayImg:3:221:6:150:-20:-5:0:0><ITEMBOX:5:2:58:-40:25:42:42:2862:70#放入流云豹牌^103#宠物升级需要-【宠物丹】>\\\


\←←请将【流云豹牌】放入框内...




[@ItemIntoBox5]
#IF
NOTEQUAL<$BOXITEM[5].NAME>流云豹牌
#ACT
ReturnBoxItem5
MESSAGEBOX请放入[流云豹牌]令牌.....
BREAK



#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>80
#ACT
MOVS78当前等级:★★★★★★★★
MOVS79进化方向:天澜神兽
MOVS80进化机率:30%
MOVS83血龙木
MOVN8315
MOVN8410
MOVS84<Img:102:2:5:0/@宠物5ab>
GOTO@宠物5b
BREAK







#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>70
#ACT
MOVS78最高可升:★★★★★★★★
MOVS79当前升级:★★★★★★★★
MOVS80宠物属性:宠物防御+70%.破防+70%
MOVS81令牌属性:攻魔道+21.生命+2500
MOVS82其它属性:元素随机+2%
MOVS83宠物丹
MOVN8350
MOVS84<Img:103:2:5:0/@宠物5aa>
MOVN8421
MOVN852500
MOVRN868
MOVN872
MOVN8880
GOTO@宠物5a
BREAK



#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>60
#ACT
MOVS78最高可升:★★★★★★★★
MOVS79当前升级:★★★★★★★
MOVS80宠物属性:宠物防御+60%.破防+60%
MOVS81令牌属性:攻魔道+19.生命+2100
MOVS82其它属性:元素随机+2%
MOVS83宠物丹
MOVN8340
MOVS84<Img:103:2:5:0/@宠物5aa>
MOVN8419
MOVN852100
MOVRN868
MOVN872
MOVN8870
GOTO@宠物5a
BREAK


#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>50
#ACT
MOVS78最高可升:★★★★★★★★
MOVS79当前升级:★★★★★★
MOVS80宠物属性:宠物防御+50%.破防+50%
MOVS81令牌属性:攻魔道+17.生命+1800
MOVS82其它属性:元素随机+1%
MOVS83宠物丹
MOVN8335
MOVS84<Img:103:2:5:0/@宠物5aa>
MOVN8417
MOVN851800
MOVRN868
MOVN871
MOVN8860
GOTO@宠物5a
BREAK


#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>40
#ACT
MOVS78最高可升:★★★★★★★★
MOVS79当前升级:★★★★★
MOVS80宠物属性:宠物防御+40%.破防+40%
MOVS81令牌属性:攻魔道+15.生命+1500
MOVS82其它属性:随机元素+1%
MOVS83宠物丹
MOVN8330
MOVS84<Img:103:2:5:0/@宠物5aa>
MOVN8415
MOVN851500
MOVRN868
MOVN871
MOVN8850
GOTO@宠物5a
BREAK


#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>30
#ACT
MOVS78最高可升:★★★★★★★★
MOVS79当前升级:★★★★
MOVS80宠物属性:宠物防御+30%.破防+30%
MOVS81令牌属性:攻魔道+13.生命+1400
MOVS82其它属性:毒素攻击
MOVS83宠物丹
MOVN8325
MOVS84<Img:103:2:5:0/@宠物5aa>
MOVN8413
MOVN851400
MOVN86-1
MOVN870
MOVN8840
GOTO@宠物5a
BREAK

#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>20
#ACT
MOVS78最高可升:★★★★★★★★
MOVS79当前升级:★★★
MOVS80宠物属性:宠物防御+20%.破防+20%
MOVS81令牌属性:攻魔道+11.生命+1100
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8320
MOVS84<Img:103:2:5:0/@宠物5aa>
MOVN8411
MOVN851100
MOVN86-1
MOVN870
MOVN8830
GOTO@宠物5a
BREAK


#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>10
#ACT
MOVS78最高可升:★★★★★★★★
MOVS79当前升级:★★
MOVS80宠物属性:宠物防御+15%.破防+15%
MOVS81令牌属性:攻魔道+9.生命+800
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8315
MOVS84<Img:103:2:5:0/@宠物5aa>
MOVN849
MOVN85800
MOVN86-1
MOVN870
MOVN8820
GOTO@宠物5a
BREAK


#IF
EQUAL<$BOXITEM[5].UPGRADECOUNT>0
#ACT
MOVS78最高可升:★★★★★★★★
MOVS79当前升级:★
MOVS80宠物属性:宠物防御+10%.破防+10%
MOVS81令牌属性:攻魔道+7.生命+500
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8310
MOVS84<Img:103:2:5:0/@宠物5aa>
MOVN847
MOVN85500
MOVN86-1
MOVN870
MOVN8810
GOTO@宠物5a
BREAK









[@宠物5a]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/FCOLOR=19><天澜神兽/@宠物6>\

\<PlayImg:3:221:6:150:-20:-5:0:0><ITEMBOX:5:2:58:-40:25:42:42:2862:70#放入流云豹牌^103#宠物升级需要-【宠物丹】>\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{<$STR(S80)>/FCOLOR=132}\
\{<$STR(S81)>/FCOLOR=94}\
\{<$STR(S82)>/FCOLOR=146}\
\{所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\<$STR(S84)>\



[@宠物5aa]
#IF
NOTEQUAL<$BOXITEM[5].NAME>流云豹牌
#ACT
MESSAGEBOX请放入[流云豹牌]令牌.....
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
;============================================================
SetUpgradeItem5
CHANGEITEMADDVALUE-12=<$STR(N84)>
CHANGEITEMADDVALUE-13=<$STR(N84)>
CHANGEITEMADDVALUE-14=<$STR(N84)>
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>
ChangeItemUpgradeCount-1=<$STR(N88)>

CHANGECUSTOMITEMTEXT-1[宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR-1151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL-1016
;====================================绑定生命
CHANGECUSTOMITEMABIL-1030
;====================================不显示百分比
CHANGECUSTOMITEMVALUE-10=<$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL-100253
;====================================修改第一属性颜色
UpDateBoxItem5
SendCenterMsg22151ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[5].NAME>]升级成功.宠物和主人属性得到加强.110
GOTO@ItemIntoBox5
break






[@宠物5B]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/FCOLOR=19><天澜神兽/@宠物6>\

\<PlayImg:3:221:6:150:-20:-5:0:0><ITEMBOX:5:2:58:-40:25:42:42:2862:70#放入流云豹牌^103#宠物升级需要-【宠物丹】>\\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\{<$STR(S80)>/FCOLOR=151}\
\<$STR(S84)>\





[@宠物5ab]
#IF
NOTEQUAL<$BOXITEM[5].NAME>流云豹牌
#ACT
MESSAGEBOX请放入[流云豹牌]令牌.....
BREAK
#IF
NOTEQUAL<$BOXITEM[5].UPGRADECOUNT>80
#ACT
MESSAGEBOX对不起.需要8星的[<$BOXITEM[5].NAME>]才能进化到高级宠物
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK



#IF
random<$STR(N84)>
#ACT
TAKE<$STR(S83)><$STR(N83)>
DELBOXITEM5
GIVE天澜神兽牌1
SendCenterMsg0146ゅ≈消息≈ゅ∶[<$USERNAME>]将[流云豹牌]进化至[天澜神兽牌].18
SendCenterMsg022ゅ≈消息≈ゅ∶[<$USERNAME>]将[流云豹牌]进化至[天澜神兽牌].19
break
#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
sendmsg6ゅ≈消息≈ゅ∶进化失败.请继续努力...........










[@宠物6]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/FCOLOR=19>\

\<PlayImg:3:209:6:150:-10:-5:0:0><ITEMBOX:6:2:58:-20:25:42:42:2862:70#放入天澜神兽牌^103#宠物升级需要-【宠物丹】>\\\


\←←请将【天澜神兽牌】放入框内...




[@ItemIntoBox6]
#IF
NOTEQUAL<$BOXITEM[6].NAME>天澜神兽牌
#ACT
ReturnBoxItem6
MESSAGEBOX请放入[天澜神兽牌]令牌.....
BREAK


#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>90
#ACT
GOTO@宠物6B
BREAK




#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>80
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★★★★★★★★★
MOVS80宠物属性:宠物防御+80%.破防+80%
MOVS81令牌属性:攻魔道+30.生命+3800
MOVS82其它属性:元素随机+5%
MOVS83宠物丹
MOVN83100
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN8430
MOVN853800
MOVRN868
MOVN875
MOVN8890
GOTO@宠物6a
BREAK


#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>70
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★★★★★★★★
MOVS80宠物属性:宠物防御+70%.破防+70%
MOVS81令牌属性:攻魔道+25.生命+3200
MOVS82其它属性:元素随机+4%
MOVS83宠物丹
MOVN8390
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN8425
MOVN853200
MOVRN868
MOVN874
MOVN8880
GOTO@宠物6a
BREAK



#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>60
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★★★★★★★
MOVS80宠物属性:宠物防御+60%.破防+60%
MOVS81令牌属性:攻魔道+22.生命+2800
MOVS82其它属性:元素随机+3%
MOVS83宠物丹
MOVN8380
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN8422
MOVN852800
MOVRN868
MOVN873
MOVN8870
GOTO@宠物6a
BREAK


#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>50
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★★★★★★
MOVS80宠物属性:宠物防御+50%.破防+50%
MOVS81令牌属性:攻魔道+19.生命+2400
MOVS82其它属性:元素随机+2%
MOVS83宠物丹
MOVN8370
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN8419
MOVN852400
MOVRN868
MOVN872
MOVN8860
GOTO@宠物6a
BREAK


#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>40
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★★★★★
MOVS80宠物属性:宠物防御+40%.破防+40%
MOVS81令牌属性:攻魔道+17.生命+2000
MOVS82其它属性:随机元素+1%
MOVS83宠物丹
MOVN8360
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN8417
MOVN852000
MOVRN868
MOVN871
MOVN8850
GOTO@宠物6a
BREAK


#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>30
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★★★★
MOVS80宠物属性:宠物防御+30%.破防+30%
MOVS81令牌属性:攻魔道+15.生命+1700
MOVS82其它属性:毒素攻击
MOVS83宠物丹
MOVN8350
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN8415
MOVN851700
MOVN86-1
MOVN870
MOVN8840
GOTO@宠物6a
BREAK

#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>20
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★★★
MOVS80宠物属性:宠物防御+20%.破防+20%
MOVS81令牌属性:攻魔道+13.生命+1400
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8340
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN8413
MOVN851400
MOVN86-1
MOVN870
MOVN8830
GOTO@宠物6a
BREAK


#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>10
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★★
MOVS80宠物属性:宠物防御+15%.破防+15%
MOVS81令牌属性:攻魔道+11.生命+1000
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8330
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN8411
MOVN851000
MOVN86-1
MOVN870
MOVN8830
GOTO@宠物6a
BREAK


#IF
EQUAL<$BOXITEM[6].UPGRADECOUNT>0
#ACT
MOVS78最高可升:★★★★★★★★★
MOVS79当前升级:★
MOVS80宠物属性:宠物防御+10%.破防+10%
MOVS81令牌属性:攻魔道+9.生命+700
MOVS82其它属性:未激活
MOVS83宠物丹
MOVN8320
MOVS84<Img:103:2:5:0/@宠物6aa>
MOVN849
MOVN85700
MOVN86-1
MOVN870
MOVN8810
GOTO@宠物6a
BREAK









[@宠物6a]
#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/FCOLOR=19>\

\<PlayImg:3:209:6:150:-10:-5:0:0><ITEMBOX:6:2:58:-20:25:42:42:2862:70#放入天澜神兽牌^103#宠物升级需要-【宠物丹】>\


\{<$STR(S78)>/FCOLOR=9}\
\{<$STR(S79)>/FCOLOR=151}\
\{<$STR(S80)>/FCOLOR=132}\
\{<$STR(S81)>/FCOLOR=94}\
\{<$STR(S82)>/FCOLOR=146}\
\{所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\<$STR(S84)>\



[@宠物6aa]
#IF
NOTEQUAL<$BOXITEM[6].NAME>天澜神兽牌
#ACT
MESSAGEBOX请放入[天澜神兽牌]令牌.....
BREAK
#IF
NOTCHECKITEM<$STR(S83)><$STR(N83)>
#ACT
MESSAGEBOX对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK

#IF
#ACT
TAKE<$STR(S83)><$STR(N83)>
;============================================================
SetUpgradeItem6
CHANGEITEMADDVALUE-12=<$STR(N84)>
CHANGEITEMADDVALUE-13=<$STR(N84)>
CHANGEITEMADDVALUE-14=<$STR(N84)>
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>
ChangeItemUpgradeCount-1=<$STR(N88)>

CHANGECUSTOMITEMTEXT-1[宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR-1151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL-1016
;====================================绑定生命
CHANGECUSTOMITEMABIL-1030
;====================================不显示百分比
CHANGECUSTOMITEMVALUE-10=<$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL-100253
;====================================修改第一属性颜色
UpDateBoxItem6
SendCenterMsg22151ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[6].NAME>]升级成功.宠物和主人属性得到加强.110
GOTO@ItemIntoBox6
break





[@宠物6B]

#if
#ACT
OPENMERCHANTBIGDLG201000147027
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\<总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\\

\<啸风神狮/@MAIN><狂暴魔熊/@宠物2><异火精灵兽/@宠物3>\
\<沧澜冰晶兽/@宠物4><紫雷流云豹/@宠物5><天澜神兽/FCOLOR=19>\

\<PlayImg:3:209:6:150:-10:-5:0:0><ITEMBOX:6:2:58:-20:25:42:42:2862:70#放入天澜神兽牌^103#宠物升级需要-【宠物丹】>\


\只有天澜圣兽可以洗元素属性\
\<暴击几率增加/FCOLOR=70>:[<$BOXITEM[6].VALUE1>]<增加攻击伤害/FCOLOR=70>:[<$BOXITEM[6].VALUE2>]\
\<物理伤害减少/FCOLOR=253>:[<$BOXITEM[6].VALUE3>]<魔法伤害减少/FCOLOR=253>:[<$BOXITEM[6].VALUE4>]\
\<忽视目标防御/FCOLOR=253>:[<$BOXITEM[6].VALUE5>]<所有伤害反弹/FCOLOR=253>:[<$BOXITEM[6].VALUE6>]\
\<增加目标暴率/FCOLOR=253>:[<$BOXITEM[6].VALUE7>]<人物体力增加/FCOLOR=253>:[<$BOXITEM[6].VALUE8>]\
\<人物魔力增加/FCOLOR=253>:[<$BOXITEM[6].VALUE9>]\\

\<Img:21:2><开始重组|151#每次重组需要10万元宝+血龙木5颗/@开始洗属性><Img:21:2>



[@开始洗属性]
#IF
NOTEQUAL<$BOXITEM[6].NAME>天澜神兽牌
#ACT
ReturnBoxItem6
MESSAGEBOX请放入[天澜神兽牌]令牌.....
BREAK


#IF
NOTEQUAL<$BOXITEM[6].UPGRADECOUNT>90
#ACT
MESSAGEBOX只有9星的天澜神兽才可以洗属性.
BREAK


#IF
NOTCHECKITEM血龙木5
#ACT
MESSAGEBOX洗属性需要5颗血龙木.
BREAK
#IF
CHECKGAMEGOLD<100000
#ACT
MESSAGEBOX洗属性需要10万元宝
BREAK

#IF
#ACT
TAKE血龙木5
GAMEGOLD-100000
SetUpgradeItem6
SetNewItemValue-10=0
SetNewItemValue-11=0
SetNewItemValue-12=0
SetNewItemValue-13=0
SetNewItemValue-14=0
SetNewItemValue-15=0
SetNewItemValue-16=0
SetNewItemValue-17=0
SetNewItemValue-18=0
GetRandomText..\QuestDiary\功能触发\元素抽取\武器元素抽取.txtN86
MOVN871
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>

GetRandomText..\QuestDiary\功能触发\元素抽取\武器元素抽取.txtN86
MOVN872
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>

GetRandomText..\QuestDiary\功能触发\元素抽取\武器元素抽取.txtN86
MOVN873
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>

GetRandomText..\QuestDiary\功能触发\元素抽取\武器元素抽取.txtN86
MOVN874
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>

GetRandomText..\QuestDiary\功能触发\元素抽取\武器元素抽取.txtN86
MOVN875
SetNewItemValue-1<$STR(N86)>=<$STR(N87)>
UpDateBoxItem6
SendCenterMsg151253[<$USERNAME>]将在万兽总管处[<$BOXITEM[6].NAME>]的元素属性进行重组得到更加强大的属性14
SendCenterMsg1460[<$USERNAME>]将在万兽总管处[<$BOXITEM[6].NAME>]的元素属性进行重组得到更加强大的属性13
GOTO@ItemIntoBox6
[顶部]